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Alpha test feedback Dec 13, 2014

@GM_thundercat wrote: Please note possible time change! The playtests are on universal time, and your daylight savings may have changed. Continuing the discussion from Alpha test feedback Nov 15,...

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Alpha test feedback Dec 13, 2014

@Mellificient wrote: Play test went very well, at some points in the middle it was impossible to see what was going on as so many ships were exploding. The only comment I would have is that we...

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Alpha test feedback Dec 13, 2014

@ubluntu wrote: Very good test this week. I found the mouse flight much less buggy than last time(still wish the AWSD keys could combine/override the mouse location). Other than minor buggyness that...

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Alpha test feedback Dec 13, 2014

@dorkhero wrote: Great fun! At times a bit overwhelming, but a nice target rich environment. My wife plays your other game Illyriad and let me know about the play test. She would have played as well...

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Alpha test feedback Dec 13, 2014

@GM_stormcrow wrote: Glad you enjoyed it! 2 weeks' time for the next playtest, details on the homepage. Read full topic

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Alpha test feedback Dec 13, 2014

@CaptSnaz wrote: Nice Grafix, but as a Senior, even with my up-to-date spectacles, I found it a little hard to distinguish between friend or foe by Color Ring until I was very close to my target: the...

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Alpha test feedback Dec 13, 2014

@GM_stormcrow wrote: Glad you enjoyed it, CaptSnaz! It's a bit overwhelming, sometimes, but hopefully in a good way. And yes, that "Freelancer" feel is exactly what we want to capture, just "in the...

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Alpha test feedback Dec 13, 2014

@dorkhero wrote: I have to say, for an Alpha test, it seemed really well put together. Nice job. Read full topic

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Alpha test feedback Dec 13, 2014

@PsychoRomeo wrote: Yeeeeehaw!! That was tons of fun. I accidentally hit my Back button on my mouse a few times, and I don't know what happened to me in game at that time. Based on the video vs my...

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Alpha test feedback Dec 13, 2014

@GM_stormcrow wrote: Mellificient: The only comment I would have is that we shouldn't be allowed to fly through structures. Absolutely agreed. We're still in a slight internal debate about how to...

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Alpha test feedback Dec 13, 2014

@PsychoRomeo wrote: GM_stormcrow: We're still in a slight internal debate about how to handle collisions - whether to bounce, or to slow and/or damage the ship; and whether to apply this to...

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Alpha test feedback Dec 13, 2014

@GM_stormcrow wrote: PsychoRomeo: I actually suggest a speed increase (of about 100%) to fix this, as it would give people more ability to spread out, overshoot, and basically not stay so hot on...

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Alpha test feedback Dec 13, 2014

@GM_stormcrow wrote: PsychoRomeo: Maybe this can be brought up in the lounge? Yeah, absolutely the right place for it. Want to start a thread? Read full topic

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Alpha test feedback Dec 13, 2014

@GM_stormcrow wrote: dorkhero: I have to say, for an Alpha test, it seemed really well put together. Nice job. Thank you very much! We're happy with it, and am delighted that you participated in the...

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Alpha test feedback Dec 13, 2014

@Awesome wrote: Another great playtest, had lots of fun today. I agree with Romeo's idea on how ship collisions should work, and if possible, it would be nice to use different styles of collisions in...

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Alpha test feedback Dec 13, 2014

@PsychoRomeo wrote: GM_stormcrow: Yeah, hopefully you enjoyed the new music and HUD elements? We seem to be going down an IDM/glitch electronica route that seems to suit the game quite nicely (imo). I...

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Alpha test feedback Dec 13, 2014

@Ragnarok wrote: Devastated that I couldn't wake up at 7am on a Sunday morning to join in GMT +11 definitely works against me. Read full topic

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Alpha test feedback Dec 13, 2014

@CaptSnaz wrote: Where do I pm you? - There doesn't seem to be a "Contact" tab anywhere. Read full topic

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Alpha test feedback Dec 13, 2014

@PsychoRomeo wrote: Click on his name in the... anywhere. Read full topic

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Alpha test feedback Dec 13, 2014

@PsychoRomeo wrote: Video! I don't have time this morning so I'll watch it and double check it tonight. Read full topic

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Alpha test feedback Dec 13, 2014

@Kitsunami wrote: It was mine and Reikens first time. It was a interesting and adrenaline fueled experience which was excellent, very reminiscent of freespace and other good old games. It really for...

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Alpha test feedback Dec 13, 2014

@Mellificient wrote: Been thinking about the collision aspects, Ship to Ship equal size - both ships should change course slightly away from each other as there would be a push from the shields. The...

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Alpha test feedback Dec 13, 2014

@GM_thundercat wrote: Thread for today's test: http://forum.ageofascent.com/t/alpha-test-feedback-dec-27-2014/268 Read full topic

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Alpha test feedback Dec 13, 2014

@agamemnus wrote: I missed this one again. I was on IRC almost all day... did I miss the message? Read full topic

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